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Merge pull request #105552 from adamwych/expose-get-node-list
Expose `AnimationNode(StateMachine/BlendTree).get_node_list()`
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@@ -139,8 +139,7 @@ void AnimationNodeBlendTreeEditor::update_graph() {
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animations.clear();
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List<StringName> nodes;
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blend_tree->get_node_list(&nodes);
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LocalVector<StringName> nodes = blend_tree->get_node_list();
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for (const StringName &E : nodes) {
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GraphNode *node = memnew(GraphNode);
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