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Add is_valid() check for InputEventKey in CanvasItemEditor.
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@@ -123,7 +123,7 @@ MenuButton::MenuButton() {
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set_toggle_mode(true);
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set_disable_shortcuts(false);
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set_process_unhandled_key_input(true);
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set_enabled_focus_mode(FOCUS_NONE);
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set_focus_mode(FOCUS_NONE);
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set_action_mode(ACTION_MODE_BUTTON_PRESS);
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popup = memnew(PopupMenu);
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