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Script Text Editor: respect Move Down and Move Up shortcuts on macOS
Handle shortcuts in CodeTextEditor::_input() so that we get them before its
text_editor's TextEdit::_gui_input() function does. If we don't, that
function will execute the following code:
if (k->get_shift()) {
_pre_shift_selection();
}
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
cursor_set_line(0);
} else
#endif
So using Command+Shift+Up for the Move Up shortcut would just result in
selecting all text to the beginning of the document, rather than moving the
current line up.
Fixes #28059.
This commit is contained in:
@@ -587,6 +587,26 @@ FindReplaceBar::FindReplaceBar() {
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/*** CODE EDITOR ****/
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// This function should be used to handle shortcuts that could otherwise
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// be handled too late if they weren't handled here.
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void CodeTextEditor::_input(const Ref<InputEvent> &event) {
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const Ref<InputEventKey> key_event = event;
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if (!key_event.is_valid() || !key_event->is_pressed())
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return;
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if (ED_IS_SHORTCUT("script_text_editor/move_up", key_event)) {
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move_lines_up();
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accept_event();
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return;
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}
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if (ED_IS_SHORTCUT("script_text_editor/move_down", key_event)) {
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move_lines_down();
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accept_event();
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return;
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}
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}
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void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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@@ -1344,6 +1364,9 @@ void CodeTextEditor::_notification(int p_what) {
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warning_button->set_icon(get_icon("NodeWarning", "EditorIcons"));
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add_constant_override("separation", 4 * EDSCALE);
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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set_process_input(is_visible_in_tree());
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} break;
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default:
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break;
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}
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@@ -1359,6 +1382,7 @@ void CodeTextEditor::set_warning_nb(int p_warning_nb) {
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void CodeTextEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_input"), &CodeTextEditor::_input);
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ClassDB::bind_method("_text_editor_gui_input", &CodeTextEditor::_text_editor_gui_input);
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ClassDB::bind_method("_line_col_changed", &CodeTextEditor::_line_col_changed);
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ClassDB::bind_method("_text_changed", &CodeTextEditor::_text_changed);
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