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Merge pull request #94022 from Riteo/a-fraction-of-the-work
Wayland: Switch pointer position handling to doubles
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@@ -1416,10 +1416,10 @@ void WaylandThread::_wl_pointer_on_motion(void *data, struct wl_pointer *wl_poin
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PointerData &pd = ss->pointer_data_buffer;
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// TODO: Scale only when sending the Wayland message.
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pd.position.x = wl_fixed_to_int(surface_x);
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pd.position.y = wl_fixed_to_int(surface_y);
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pd.position.x = wl_fixed_to_double(surface_x);
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pd.position.y = wl_fixed_to_double(surface_y);
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pd.position = scale_vector2i(pd.position, window_state_get_scale_factor(ws));
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pd.position *= window_state_get_scale_factor(ws);
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pd.motion_time = time;
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}
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@@ -1532,7 +1532,7 @@ void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_point
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mm->set_position(pd.position);
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mm->set_global_position(pd.position);
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Vector2i pos_delta = pd.position - old_pd.position;
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Vector2 pos_delta = pd.position - old_pd.position;
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if (old_pd.relative_motion_time != pd.relative_motion_time) {
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uint32_t time_delta = pd.relative_motion_time - old_pd.relative_motion_time;
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@@ -1649,7 +1649,7 @@ void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_point
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// We have to set the last position pressed here as we can't take for
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// granted what the individual events might have seen due to them not having
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// a garaunteed order.
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// a guaranteed order.
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if (mb->is_pressed()) {
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pd.last_pressed_position = pd.position;
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}
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@@ -2388,9 +2388,9 @@ void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool
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double scale_factor = window_state_get_scale_factor(ws);
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td.position.x = wl_fixed_to_int(x);
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td.position.y = wl_fixed_to_int(y);
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td.position = scale_vector2i(td.position, scale_factor);
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td.position.x = wl_fixed_to_double(x);
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td.position.y = wl_fixed_to_double(y);
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td.position *= scale_factor;
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td.motion_time = OS::get_singleton()->get_ticks_msec();
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}
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@@ -2520,7 +2520,7 @@ void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_
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mm->set_relative(td.position - old_td.position);
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mm->set_relative_screen_position(mm->get_relative());
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Vector2i pos_delta = td.position - old_td.position;
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Vector2 pos_delta = td.position - old_td.position;
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uint32_t time_delta = td.motion_time - old_td.motion_time;
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mm->set_velocity((Vector2)pos_delta / time_delta);
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