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assimp: Sync with upstream 0201fc5

This commit is contained in:
Rémi Verschelde
2020-03-06 14:42:31 +01:00
parent 9d8a9ea826
commit 78b22393a8
224 changed files with 1922 additions and 1509 deletions

View File

@@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2019, assimp team
Copyright (c) 2006-2020, assimp team
All rights reserved.
@@ -92,9 +92,8 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* are applied is - as always - scaling, rotation, translation.
*/
char szTemp[512];
int rounded = 0;
int rounded;
char szTemp[512];
/* Optimize the rotation angle. That's slightly difficult as
* we have an inprecise floating-point number (when comparing
@@ -185,7 +184,6 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
info.mTranslation.y = out;
}
}
return;
}
// ------------------------------------------------------------------------------------------------
@@ -428,7 +426,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
// at the end of the list
bool ref[AI_MAX_NUMBER_OF_TEXTURECOORDS];
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n)
ref[n] = (!mesh->mTextureCoords[n] ? true : false);
ref[n] = !mesh->mTextureCoords[n];
for (it = trafo.begin();it != trafo.end(); ++it)
ref[(*it).uvIndex] = true;