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assimp: Sync with upstream 0201fc5
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@@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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@@ -128,7 +128,8 @@ bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const {
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auto oldTextures = pScene->mTextures;
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pScene->mTextures = new aiTexture*[pScene->mNumTextures];
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::memmove(pScene->mTextures, oldTextures, sizeof(aiTexture*) * (pScene->mNumTextures - 1u));
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delete [] oldTextures;
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// Add the new texture
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auto pTexture = new aiTexture;
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pTexture->mHeight = 0; // Means that this is still compressed
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