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Ensure joy_connection_changed is emitted on the main thread

(cherry picked from commit 1bb73b0689)
This commit is contained in:
Ricardo Subtil
2023-08-08 21:51:33 +01:00
committed by Yuri Sizov
parent fc130b26f8
commit 788ee7938b

View File

@@ -473,7 +473,8 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S
} }
joy_names[p_idx] = js; joy_names[p_idx] = js;
emit_signal(SNAME("joy_connection_changed"), p_idx, p_connected); // Ensure this signal is emitted on the main thread, as some platforms (e.g. Linux) call this from a different thread.
call_deferred("emit_signal", SNAME("joy_connection_changed"), p_idx, p_connected);
} }
Vector3 Input::get_gravity() const { Vector3 Input::get_gravity() const {