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Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
Support Import As Skeleton Bones on glTF and AnimationLibrary import
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@@ -279,7 +279,7 @@ bool ResourceImporterScene::get_option_visibility(const String &p_path, const St
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}
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}
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if (animation_importer && (p_option.begins_with("nodes/") || p_option.begins_with("meshes/") || p_option.begins_with("skins/"))) {
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if (animation_importer && (p_option == "nodes/root_type" || p_option == "nodes/root_name" || p_option.begins_with("meshes/") || p_option.begins_with("skins/"))) {
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return false; // Nothing to do here for animations.
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}
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