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Merge pull request #42298 from gvekan/stop-multimeshinstance-populate-reset

Stop reset of MultiMesh properties on populate
This commit is contained in:
Rémi Verschelde
2022-05-05 00:35:24 +02:00
committed by GitHub

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@@ -160,7 +160,8 @@ void MultiMeshEditor::_populate() {
int instance_count = populate_amount->get_value();
multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
multimesh->set_color_format(MultiMesh::COLOR_NONE);
multimesh->set_color_format(node->get_multimesh()->get_color_format());
multimesh->set_custom_data_format(node->get_multimesh()->get_custom_data_format());
multimesh->set_instance_count(instance_count);
float _tilt_random = populate_tilt_random->get_value();