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set shader path before compilation

This commit is contained in:
Simon Döhl
2025-12-02 09:04:19 +01:00
parent f5918a9d35
commit 772caa8170
2 changed files with 2 additions and 1 deletions

View File

@@ -263,8 +263,8 @@ public:
}
RSG::material_storage->shader_initialize(shader, false);
RSG::material_storage->shader_set_code(shader, p_code);
RSG::material_storage->shader_set_path_hint(shader, p_path_hint);
RSG::material_storage->shader_set_code(shader, p_code);
} else {
command_queue.push(RSG::material_storage, &RendererMaterialStorage::shader_initialize, shader, false);
command_queue.push(RSG::material_storage, &RendererMaterialStorage::shader_set_code, shader, p_code);