You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
Enable Deploy with Remote Debug by default in the editor
This commit is contained in:
@@ -187,7 +187,7 @@ void EditorRunNative::_bind_methods() {
|
||||
}
|
||||
|
||||
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
|
||||
return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
|
||||
return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", true);
|
||||
}
|
||||
|
||||
EditorRunNative::EditorRunNative() {
|
||||
|
||||
@@ -228,7 +228,7 @@ void DebuggerEditorPlugin::_notification(int p_what) {
|
||||
}
|
||||
|
||||
void DebuggerEditorPlugin::_update_debug_options() {
|
||||
bool check_deploy_remote = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
|
||||
bool check_deploy_remote = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", true);
|
||||
bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
|
||||
bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false);
|
||||
bool check_debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
|
||||
|
||||
Reference in New Issue
Block a user