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Make errors on RefCounted.free() more accurate

This commit is contained in:
Pedro J. Estébanez
2024-07-12 00:04:59 +02:00
parent ec02d406ca
commit 76bfe8e0fd
2 changed files with 3 additions and 3 deletions

View File

@@ -1794,7 +1794,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else if (methodstr == "free") {
if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
if (base->is_ref_counted()) {
err_text = "Attempted to free a reference.";
err_text = "Attempted to free a RefCounted object.";
OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
err_text = "Attempted to free a locked object (calling or emitting).";
@@ -1885,7 +1885,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
} else if (methodstr == "free") {
if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
if (base->is_ref_counted()) {
err_text = "Attempted to free a reference.";
err_text = "Attempted to free a RefCounted object.";
OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
err_text = "Attempted to free a locked object (calling or emitting).";