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TileSetEditorPlgn: Fix a leak
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@@ -401,7 +401,7 @@ void TileSetEditor::initialize_bottom_editor() {
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p.push_back((int)SHAPE_DELETE);
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tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", p);
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tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_DELETE]);
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tool_containers[TOOLBAR_SHAPE]->add_change_receptor(memnew(VSeparator));
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tool_containers[TOOLBAR_SHAPE]->add_child(memnew(VSeparator));
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tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
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tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
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tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
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@@ -561,6 +561,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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initialize_bottom_editor();
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}
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TileSetEditor::~TileSetEditor() {
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if (helper)
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memdelete(helper);
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}
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void TileSetEditor::_on_tile_list_selected(int p_index) {
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if (get_current_tile() >= 0) {
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current_item_index = p_index;
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