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C#: Ignore property indexers and report if exported

Ignore property indexers since they are unsupported and report a
diagnostic if an user tries to export it.
This commit is contained in:
Raul Santos
2022-08-28 18:16:57 +02:00
parent f38ea254f3
commit 761e2b1a65
4 changed files with 36 additions and 3 deletions

View File

@@ -168,6 +168,32 @@ namespace Godot.SourceGenerators
location?.SourceTree?.FilePath));
}
public static void ReportExportedMemberIsIndexer(
GeneratorExecutionContext context,
ISymbol exportedMemberSymbol
)
{
var locations = exportedMemberSymbol.Locations;
var location = locations.FirstOrDefault(l => l.SourceTree != null) ?? locations.FirstOrDefault();
string message = $"Attempted to export indexer property: " +
$"'{exportedMemberSymbol.ToDisplayString()}'";
string description = $"{message}. Indexer properties can't be exported." +
" Remove the '[Export]' attribute.";
context.ReportDiagnostic(Diagnostic.Create(
new DiagnosticDescriptor(id: "GD0105",
title: message,
messageFormat: message,
category: "Usage",
DiagnosticSeverity.Error,
isEnabledByDefault: true,
description),
location,
location?.SourceTree?.FilePath));
}
public static void ReportSignalDelegateMissingSuffix(
GeneratorExecutionContext context,
INamedTypeSymbol delegateSymbol)