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Renamed SDGIShader to SDFGIShader and moved a bunch of things to private

This commit is contained in:
Bastiaan Olij
2021-03-04 11:53:09 +11:00
parent 44e73473c6
commit 760be46a81
5 changed files with 330 additions and 344 deletions

View File

@@ -2515,7 +2515,7 @@ RID RendererSceneRenderForward::_setup_render_pass_uniform_set(RenderListType p_
RID default_tex = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
for (int i = 0; i < MAX_GI_PROBES; i++) {
if (i < (int)p_gi_probes.size()) {
RID tex = gi_probe_instance_get_texture(p_gi_probes[i]);
RID tex = gi.gi_probe_instance_get_texture(p_gi_probes[i]);
if (!tex.is_valid()) {
tex = default_tex;
}