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[3.x] Consider gridmap collisions in navigation bake

This commit is contained in:
rafallus
2022-01-14 09:36:59 -06:00
parent f9d0975b72
commit 75fcb31cee
4 changed files with 118 additions and 11 deletions

View File

@@ -71,7 +71,7 @@
Returns an individual bit on the [member collision_mask].
</description>
</method>
<method name="get_meshes">
<method name="get_meshes" qualifiers="const">
<return type="Array" />
<description>
Returns an array of [Transform] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.