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[3.x] Consider gridmap collisions in navigation bake
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@@ -71,7 +71,7 @@
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Returns an individual bit on the [member collision_mask].
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</description>
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</method>
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<method name="get_meshes">
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<method name="get_meshes" qualifiers="const">
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<return type="Array" />
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<description>
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Returns an array of [Transform] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
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