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[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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@@ -367,7 +367,7 @@ void TileMapEditorTilesPlugin::_update_atlas_view() {
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int source_id = sources_list->get_item_metadata(sources_list->get_current());
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TileSetSource *source = *tile_set->get_source(source_id);
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TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
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ERR_FAIL_COND(!atlas_source);
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ERR_FAIL_NULL(atlas_source);
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tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id);
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TilesEditorUtils::get_singleton()->synchronize_atlas_view(tile_atlas_view);
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@@ -388,7 +388,7 @@ void TileMapEditorTilesPlugin::_update_scenes_collection_view() {
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int source_id = sources_list->get_item_metadata(sources_list->get_current());
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TileSetSource *source = *tile_set->get_source(source_id);
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TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
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ERR_FAIL_COND(!scenes_collection_source);
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ERR_FAIL_NULL(scenes_collection_source);
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// Clear the list.
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scene_tiles_list->clear();
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@@ -448,7 +448,7 @@ void TileMapEditorTilesPlugin::_scenes_list_multi_selected(int p_index, bool p_s
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int source_id = sources_list->get_item_metadata(sources_list->get_current());
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TileSetSource *source = *tile_set->get_source(source_id);
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TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
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ERR_FAIL_COND(!scenes_collection_source);
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ERR_FAIL_NULL(scenes_collection_source);
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TileMapCell selected = TileMapCell(source_id, Vector2i(), scene_id);
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@@ -1028,7 +1028,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pa
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TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
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if (atlas_source) {
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TileData *tile_data = atlas_source->get_tile_data(atlas_coords, alternative_tile);
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ERR_FAIL_COND_V(!tile_data, TileMapCell());
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ERR_FAIL_NULL_V(tile_data, TileMapCell());
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sum += tile_data->get_probability();
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} else {
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sum += 1.0;
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@@ -3735,7 +3735,7 @@ void TileMapEditor::_update_bottom_panel() {
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}
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Vector<Vector2i> TileMapEditor::get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell) {
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ERR_FAIL_COND_V(!p_tile_map, Vector<Vector2i>());
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ERR_FAIL_NULL_V(p_tile_map, Vector<Vector2i>());
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Ref<TileSet> tile_set = p_tile_map->get_tileset();
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ERR_FAIL_COND_V(!tile_set.is_valid(), Vector<Vector2i>());
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