1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable

This commit is contained in:
A Thousand Ships
2023-09-09 17:24:40 +02:00
parent 5f1e56ff26
commit 75ee58fd04
61 changed files with 217 additions and 217 deletions

View File

@@ -211,7 +211,7 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
ERR_FAIL_COND(ps.is_null());
Node *scene = ps->instantiate();
ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'.");
ERR_FAIL_NULL_MSG(scene, "Cannot create an instance from PackedScene '" + p_str + "'.");
_import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms);