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[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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@@ -325,14 +325,14 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
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base_name = anode->get_class();
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} else if (!add_options[p_idx].type.is_empty()) {
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AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(add_options[p_idx].type));
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ERR_FAIL_COND(!an);
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ERR_FAIL_NULL(an);
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anode = Ref<AnimationNode>(an);
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base_name = add_options[p_idx].name;
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} else {
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ERR_FAIL_COND(add_options[p_idx].script.is_null());
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StringName base_type = add_options[p_idx].script->get_instance_base_type();
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AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(base_type));
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ERR_FAIL_COND(!an);
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ERR_FAIL_NULL(an);
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anode = Ref<AnimationNode>(an);
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anode->set_script(add_options[p_idx].script);
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base_name = add_options[p_idx].name;
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@@ -568,7 +568,7 @@ void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
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}
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GraphNode *gn = Object::cast_to<GraphNode>(p_node);
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ERR_FAIL_COND(!gn);
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ERR_FAIL_NULL(gn);
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String name = gn->get_name();
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@@ -598,7 +598,7 @@ void AnimationNodeBlendTreeEditor::_filter_toggled() {
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void AnimationNodeBlendTreeEditor::_filter_edited() {
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TreeItem *edited = filters->get_edited();
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ERR_FAIL_COND(!edited);
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ERR_FAIL_NULL(edited);
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NodePath edited_path = edited->get_metadata(0);
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bool filtered = edited->is_checked(0);
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@@ -966,7 +966,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
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String prev_name = blend_tree->get_node_name(p_node);
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ERR_FAIL_COND(prev_name.is_empty());
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));
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ERR_FAIL_COND(!gn);
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ERR_FAIL_NULL(gn);
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const String &new_name = p_text;
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