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Use initializer list in Arrays
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@@ -43,10 +43,7 @@
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#ifdef DEBUG_ENABLED
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_FORCE_INLINE_ void SceneReplicationInterface::_profile_node_data(const String &p_what, ObjectID p_id, int p_size) {
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if (EngineDebugger::is_profiling("multiplayer:replication")) {
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Array values;
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values.push_back(p_what);
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values.push_back(p_id);
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values.push_back(p_size);
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Array values = { p_what, p_id, p_size };
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EngineDebugger::profiler_add_frame_data("multiplayer:replication", values);
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}
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}
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