1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Use initializer list in Arrays

This commit is contained in:
kobewi
2024-03-22 22:53:26 +01:00
parent 594d64ec24
commit 75881f8322
72 changed files with 347 additions and 947 deletions

View File

@@ -2697,8 +2697,7 @@ void GDScriptLanguage::reload_scripts(const Array &p_scripts, bool p_soft_reload
}
void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
Array scripts;
scripts.push_back(p_script);
Array scripts = { p_script };
reload_scripts(scripts, p_soft_reload);
}