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[Scene] Add SceneStringNames::id_pressed
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@@ -2422,7 +2422,7 @@ void PopupMenu::activate_item(int p_idx) {
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hide();
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}
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emit_signal(SNAME("id_pressed"), id);
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emit_signal(SceneStringName(id_pressed), id);
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emit_signal(SNAME("index_pressed"), p_idx);
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}
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