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[Scene] Add SceneStringNames::id_pressed

This commit is contained in:
A Thousand Ships
2024-05-14 14:13:31 +02:00
parent 505da68b26
commit 755a0efbb6
72 changed files with 163 additions and 161 deletions

View File

@@ -420,7 +420,7 @@ GPUParticles3DEditor::GPUParticles3DEditor() {
options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
options->get_popup()->add_item(TTR("Convert to CPUParticles3D"), MENU_OPTION_CONVERT_TO_CPU_PARTICLES);
options->get_popup()->connect("id_pressed", callable_mp(this, &GPUParticles3DEditor::_menu_option));
options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &GPUParticles3DEditor::_menu_option));
generate_aabb = memnew(ConfirmationDialog);
generate_aabb->set_title(TTR("Generate Visibility AABB"));