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[Scene] Add SceneStringNames::id_pressed

This commit is contained in:
A Thousand Ships
2024-05-14 14:13:31 +02:00
parent 505da68b26
commit 755a0efbb6
72 changed files with 163 additions and 161 deletions

View File

@@ -1193,7 +1193,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->get_menu_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_menu_hbox()->move_child(add_node, 0);
add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node));
add_node->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node));
add_node->get_popup()->connect("popup_hide", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_hide), CONNECT_DEFERRED);
add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu).bind(false));
add_node->set_disabled(read_only);