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[Scene] Add SceneStringNames::id_pressed

This commit is contained in:
A Thousand Ships
2024-05-14 14:13:31 +02:00
parent 505da68b26
commit 755a0efbb6
72 changed files with 163 additions and 161 deletions

View File

@@ -1584,7 +1584,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
action_menu->get_popup()->add_item(TTR("Set Animation Save Paths"), ACTION_CHOOSE_ANIMATION_SAVE_PATHS);
action_menu->get_popup()->add_item(TTR("Set Mesh Save Paths"), ACTION_CHOOSE_MESH_SAVE_PATHS);
action_menu->get_popup()->connect("id_pressed", callable_mp(this, &SceneImportSettingsDialog::_menu_callback));
action_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &SceneImportSettingsDialog::_menu_callback));
tree_split = memnew(HSplitContainer);
main_vb->add_child(tree_split);