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[Scene] Add SceneStringNames::id_pressed
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@@ -1584,7 +1584,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
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action_menu->get_popup()->add_item(TTR("Set Animation Save Paths"), ACTION_CHOOSE_ANIMATION_SAVE_PATHS);
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action_menu->get_popup()->add_item(TTR("Set Mesh Save Paths"), ACTION_CHOOSE_MESH_SAVE_PATHS);
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action_menu->get_popup()->connect("id_pressed", callable_mp(this, &SceneImportSettingsDialog::_menu_callback));
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action_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &SceneImportSettingsDialog::_menu_callback));
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tree_split = memnew(HSplitContainer);
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main_vb->add_child(tree_split);
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