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[Scene] Add SceneStringNames::id_pressed
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@@ -45,7 +45,7 @@ EditorDebuggerTree::EditorDebuggerTree() {
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// Popup
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item_menu = memnew(PopupMenu);
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item_menu->connect("id_pressed", callable_mp(this, &EditorDebuggerTree::_item_menu_id_pressed));
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item_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorDebuggerTree::_item_menu_id_pressed));
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add_child(item_menu);
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// File Dialog
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