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Pass the correct export_format argument to locate the assets directory when exporting.

(cherry picked from commit 431ccdb057)
This commit is contained in:
ne0fhyk
2021-10-11 08:02:03 -07:00
committed by Rémi Verschelde
parent df1eebd8d8
commit 754db65a1f
2 changed files with 4 additions and 5 deletions

View File

@@ -433,9 +433,8 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co
return pname;
}
String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const {
int export_format = int(p_preset->get("custom_template/export_format"));
return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const {
return p_export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
}
bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const {
@@ -2808,7 +2807,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return ERR_UNCONFIGURED;
}
}
const String assets_directory = get_assets_directory(p_preset);
const String assets_directory = get_assets_directory(p_preset, export_format);
String sdk_path = EDITOR_GET("export/android/android_sdk_path");
ERR_FAIL_COND_V_MSG(sdk_path.empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
print_verbose("Android sdk path: " + sdk_path);