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Pass the correct export_format argument to locate the assets directory when exporting.
(cherry picked from commit 431ccdb057)
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@@ -433,9 +433,8 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co
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return pname;
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}
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String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const {
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int export_format = int(p_preset->get("custom_template/export_format"));
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return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
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String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const {
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return p_export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
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}
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bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const {
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@@ -2808,7 +2807,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
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return ERR_UNCONFIGURED;
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}
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}
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const String assets_directory = get_assets_directory(p_preset);
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const String assets_directory = get_assets_directory(p_preset, export_format);
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String sdk_path = EDITOR_GET("export/android/android_sdk_path");
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ERR_FAIL_COND_V_MSG(sdk_path.empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
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print_verbose("Android sdk path: " + sdk_path);
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