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Improve logic around using Ref<T> with GDExtension virtual functions
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@@ -879,6 +879,23 @@ static GDObjectInstanceID gdextension_object_get_instance_id(GDExtensionConstObj
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return (GDObjectInstanceID)o->get_instance_id();
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}
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static GDExtensionObjectPtr gdextension_ref_get_object(GDExtensionConstRefPtr p_ref) {
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const Ref<RefCounted> *ref = (const Ref<RefCounted> *)p_ref;
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if (ref == nullptr || ref->is_null()) {
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return (GDExtensionObjectPtr) nullptr;
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} else {
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return (GDExtensionObjectPtr)ref->ptr();
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}
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}
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static void gdextension_ref_set_object(GDExtensionRefPtr p_ref, GDExtensionObjectPtr p_object) {
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Ref<RefCounted> *ref = (Ref<RefCounted> *)p_ref;
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ERR_FAIL_NULL(ref);
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Object *o = (RefCounted *)p_object;
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ref->reference_ptr(o);
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}
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static GDExtensionScriptInstancePtr gdextension_script_instance_create(const GDExtensionScriptInstanceInfo *p_info, GDExtensionScriptInstanceDataPtr p_instance_data) {
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ScriptInstanceExtension *script_instance_extension = memnew(ScriptInstanceExtension);
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script_instance_extension->instance = p_instance_data;
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@@ -1057,6 +1074,11 @@ void gdextension_setup_interface(GDExtensionInterface *p_interface) {
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gde_interface.object_get_instance_from_id = gdextension_object_get_instance_from_id;
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gde_interface.object_get_instance_id = gdextension_object_get_instance_id;
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/* REFERENCE */
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gde_interface.ref_get_object = gdextension_ref_get_object;
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gde_interface.ref_set_object = gdextension_ref_set_object;
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/* SCRIPT INSTANCE */
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gde_interface.script_instance_create = gdextension_script_instance_create;
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