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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.

- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
This commit is contained in:
Marius Hanl
2024-08-31 19:23:34 +02:00
parent 61598c5c88
commit 74f64aaf98
23 changed files with 140 additions and 205 deletions

View File

@@ -93,24 +93,6 @@ void ReplicationEditor::_pick_node_select_recursive(TreeItem *p_item, const Stri
}
}
void ReplicationEditor::_pick_node_filter_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventKey> k = p_ie;
if (k.is_valid()) {
switch (k->get_keycode()) {
case Key::UP:
case Key::DOWN:
case Key::PAGEUP:
case Key::PAGEDOWN: {
pick_node->get_scene_tree()->get_scene_tree()->gui_input(k);
pick_node->get_filter_line_edit()->accept_event();
} break;
default:
break;
}
}
}
void ReplicationEditor::_pick_node_selected(NodePath p_path) {
Node *root = current->get_node(current->get_root_path());
ERR_FAIL_NULL(root);
@@ -184,11 +166,9 @@ ReplicationEditor::ReplicationEditor() {
pick_node = memnew(SceneTreeDialog);
add_child(pick_node);
pick_node->register_text_enter(pick_node->get_filter_line_edit());
pick_node->set_title(TTR("Pick a node to synchronize:"));
pick_node->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_selected));
pick_node->get_filter_line_edit()->connect(SceneStringName(text_changed), callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed));
pick_node->get_filter_line_edit()->connect("gui_input", callable_mp(this, &ReplicationEditor::_pick_node_filter_input));
prop_selector = memnew(PropertySelector);
add_child(prop_selector);