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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add support for embedding game process in the Android Editor

- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
This commit is contained in:
Fredia Huya-Kouadio
2025-01-07 21:31:53 -08:00
parent 296de7da83
commit 7495a8a02e
71 changed files with 2497 additions and 301 deletions

View File

@@ -62,6 +62,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env,
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorSetting(JNIEnv *env, jclass clazz, jstring p_key, jobject p_data);
JNIEXPORT jobject JNICALL Java_org_godotengine_godot_GodotLib_getEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_default_value);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_data);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onNightModeChanged(JNIEnv *env, jclass clazz);
@@ -70,6 +73,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_shouldDispatchInputToRenderThread(JNIEnv *env, jclass clazz);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getProjectResourceDir(JNIEnv *env, jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_isEditorHint(JNIEnv *env, jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_isProjectManagerHint(JNIEnv *env, jclass clazz);
}
#endif // JAVA_GODOT_LIB_JNI_H