1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

New particle system, mostly working, some small features missing.

This commit is contained in:
Juan Linietsky
2017-04-06 23:36:37 -03:00
parent 25d09b92be
commit 74808ac4d9
76 changed files with 5509 additions and 1911 deletions

View File

@@ -323,8 +323,8 @@ private:
bool grid_enabled;
Ref<Mesh> move_gizmo[3], rotate_gizmo[3];
Ref<FixedSpatialMaterial> gizmo_color[3];
Ref<FixedSpatialMaterial> gizmo_hl;
Ref<SpatialMaterial> gizmo_color[3];
Ref<SpatialMaterial> gizmo_hl;
int over_gizmo_handle;
@@ -333,8 +333,8 @@ private:
RID indicators_instance;
RID cursor_mesh;
RID cursor_instance;
Ref<FixedSpatialMaterial> indicator_mat;
Ref<FixedSpatialMaterial> cursor_material;
Ref<SpatialMaterial> indicator_mat;
Ref<SpatialMaterial> cursor_material;
/*
struct Selected {