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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Replace most uses of Map by HashMap

* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
This commit is contained in:
reduz
2022-05-13 15:04:37 +02:00
committed by Rémi Verschelde
parent 396def9b66
commit 746dddc067
587 changed files with 3707 additions and 3538 deletions

View File

@@ -2360,10 +2360,10 @@ void DisplayServerX11::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
HashMap<CursorShape, Vector<Variant>>::Iterator cursor_c = cursors_cache.find(p_shape);
if (cursor_c) {
if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
if (cursor_c->value[0] == p_cursor && cursor_c->value[1] == p_hotspot) {
cursor_set_shape(p_shape);
return;
}
@@ -3456,9 +3456,9 @@ void DisplayServerX11::process_events() {
}
if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_PRESSURE)) {
Map<int, Vector2>::Element *pen_pressure = xi.pen_pressure_range.find(device_id);
HashMap<int, Vector2>::Iterator pen_pressure = xi.pen_pressure_range.find(device_id);
if (pen_pressure) {
Vector2 pen_pressure_range = pen_pressure->value();
Vector2 pen_pressure_range = pen_pressure->value;
if (pen_pressure_range != Vector2()) {
xi.pressure_supported = true;
xi.pressure = (*values - pen_pressure_range[0]) /
@@ -3470,9 +3470,9 @@ void DisplayServerX11::process_events() {
}
if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTX)) {
Map<int, Vector2>::Element *pen_tilt_x = xi.pen_tilt_x_range.find(device_id);
HashMap<int, Vector2>::Iterator pen_tilt_x = xi.pen_tilt_x_range.find(device_id);
if (pen_tilt_x) {
Vector2 pen_tilt_x_range = pen_tilt_x->value();
Vector2 pen_tilt_x_range = pen_tilt_x->value;
if (pen_tilt_x_range[0] != 0 && *values < 0) {
xi.tilt.x = *values / -pen_tilt_x_range[0];
} else if (pen_tilt_x_range[1] != 0) {
@@ -3484,9 +3484,9 @@ void DisplayServerX11::process_events() {
}
if (XIMaskIsSet(raw_event->valuators.mask, VALUATOR_TILTY)) {
Map<int, Vector2>::Element *pen_tilt_y = xi.pen_tilt_y_range.find(device_id);
HashMap<int, Vector2>::Iterator pen_tilt_y = xi.pen_tilt_y_range.find(device_id);
if (pen_tilt_y) {
Vector2 pen_tilt_y_range = pen_tilt_y->value();
Vector2 pen_tilt_y_range = pen_tilt_y->value;
if (pen_tilt_y_range[0] != 0 && *values < 0) {
xi.tilt.y = *values / -pen_tilt_y_range[0];
} else if (pen_tilt_y_range[1] != 0) {
@@ -3508,11 +3508,11 @@ void DisplayServerX11::process_events() {
xi.raw_pos.x = rel_x;
xi.raw_pos.y = rel_y;
Map<int, Vector2>::Element *abs_info = xi.absolute_devices.find(device_id);
HashMap<int, Vector2>::Iterator abs_info = xi.absolute_devices.find(device_id);
if (abs_info) {
// Absolute mode device
Vector2 mult = abs_info->value();
Vector2 mult = abs_info->value;
xi.relative_motion.x += (xi.raw_pos.x - xi.old_raw_pos.x) * mult.x;
xi.relative_motion.y += (xi.raw_pos.y - xi.old_raw_pos.y) * mult.y;
@@ -3557,21 +3557,21 @@ void DisplayServerX11::process_events() {
} break;
case XI_TouchUpdate: {
Map<int, Vector2>::Element *curr_pos_elem = xi.state.find(index);
HashMap<int, Vector2>::Iterator curr_pos_elem = xi.state.find(index);
if (!curr_pos_elem) { // Defensive
break;
}
if (curr_pos_elem->value() != pos) {
if (curr_pos_elem->value != pos) {
Ref<InputEventScreenDrag> sd;
sd.instantiate();
sd->set_window_id(window_id);
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
sd->set_relative(pos - curr_pos_elem->value);
Input::get_singleton()->parse_input_event(sd);
curr_pos_elem->value() = pos;
curr_pos_elem->value = pos;
}
} break;
#endif