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Mono: Make Godot provide its own WASM m2n trampolines
This depends on a custom Mono patch from this commit: godotengine/godot-mono-builds@0e312939bd
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@@ -80,7 +80,7 @@ Array *godot_icall_SceneTree_get_nodes_in_group_Generic(SceneTree *ptr, StringNa
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}
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void godot_register_scene_tree_icalls() {
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mono_add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", (void *)godot_icall_SceneTree_get_nodes_in_group_Generic);
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GDMonoUtils::add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", godot_icall_SceneTree_get_nodes_in_group_Generic);
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}
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#endif // MONO_GLUE_ENABLED
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