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Update the Android editor flavors to avoid vendor-specific references

This commit is contained in:
Fredia Huya-Kouadio
2024-09-13 08:53:29 -07:00
parent 74de05a01c
commit 741efa632a
10 changed files with 32 additions and 28 deletions

View File

@@ -38,7 +38,7 @@ package org.godotengine.godot.utils
import android.os.Build
/**
* Returns true if running on Meta's Horizon OS.
* Returns true if running on Meta Horizon OS.
*/
fun isHorizonOSDevice(): Boolean {
return "Oculus".equals(Build.BRAND, true)