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DisplayServerJavaScript implementation.
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@@ -31,6 +31,7 @@ Function('return this')()['Engine'] = (function() {
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this.rtenv = null;
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this.customLocale = null;
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this.resizeCanvasOnStart = false;
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this.onExecute = null;
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this.onExit = null;
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};
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@@ -115,6 +116,7 @@ Function('return this')()['Engine'] = (function() {
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me.rtenv['thisProgram'] = me.executableName;
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me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart;
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me.rtenv['noExitRuntime'] = true;
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me.rtenv['onExecute'] = me.onExecute;
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me.rtenv['onExit'] = function(code) {
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if (me.onExit)
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me.onExit(code);
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@@ -201,6 +203,12 @@ Function('return this')()['Engine'] = (function() {
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stderr = printErr;
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};
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Engine.prototype.setOnExecute = function(onExecute) {
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if (this.rtenv)
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this.rtenv.onExecute = onExecute;
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this.onExecute = onExecute;
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}
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Engine.prototype.setOnExit = function(onExit) {
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this.onExit = onExit;
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}
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@@ -230,6 +238,7 @@ Function('return this')()['Engine'] = (function() {
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Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
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Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
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Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
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Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
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Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
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Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
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return Engine;
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