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mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Fix transform of TileMap nodes and tilemap selection

This commit is contained in:
Gilles Roudière
2021-09-14 12:02:13 +02:00
parent bbdfc547ca
commit 73cc6f94bf
6 changed files with 101 additions and 89 deletions

View File

@@ -636,8 +636,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false);
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(coords));
tile_xform.set_scale(tile_shape_size);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false);
}
}
}
@@ -734,10 +736,12 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
tile_xform.set_scale(tile_shape_size);
Color color = grid_color;
color.a = color.a * opacity;
tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
}
}
}
@@ -745,11 +749,11 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the preview.
for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
Vector2i size = tile_set->get_tile_size();
Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
Rect2 cell_region = xform.xform(Rect2(position, size));
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(E->key()));
tile_xform.set_scale(tile_set->get_tile_size());
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E->get().source_id)) {
TileSetSource *source = *tile_set->get_source(E->get().source_id);
@@ -791,10 +795,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the tile.
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
} else {
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
} else {
tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
}
}
}
@@ -3689,8 +3693,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
0.8);
// Draw the scaled tile.
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(coords));
tile_xform.set_scale(tile_shape_size);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture);
}
// Draw the warning icon.
@@ -3746,10 +3752,12 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(Vector2(x, y)));
tile_xform.set_scale(tile_shape_size);
Color color = grid_color;
color.a = color.a * opacity;
tile_set->draw_tile_shape(p_overlay, cell_region, color, false);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
}
}
}