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Allow any floating-point value as a 3D rendering scale option
This allows for finer control over 3D rendering resolution. Supersampling can also be performed by setting a 3D rendering resolution above 1.0, which is useful for offline rendering or for very high-end GPUs.
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@@ -526,7 +526,7 @@ public:
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FUNCRIDSPLIT(viewport)
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FUNC2(viewport_set_use_xr, RID, bool)
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FUNC2(viewport_set_scale_3d, RID, ViewportScale3D)
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FUNC2(viewport_set_scale_3d, RID, float)
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FUNC3(viewport_set_size, RID, int, int)
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FUNC2(viewport_set_active, RID, bool)
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