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Speed up inspector updates for TileMap

This commit is contained in:
kobewi
2024-03-07 17:45:13 +01:00
parent aef11a1427
commit 7319b612f3
5 changed files with 13 additions and 5 deletions

View File

@@ -425,7 +425,7 @@ RID Resource::get_rid() const {
#ifdef TOOLS_ENABLED
uint32_t Resource::hash_edited_version() const {
uint32_t Resource::hash_edited_version_for_preview() const {
uint32_t hash = hash_murmur3_one_32(get_edited_version());
List<PropertyInfo> plist;
@@ -435,7 +435,7 @@ uint32_t Resource::hash_edited_version() const {
if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
Ref<Resource> res = get(E.name);
if (res.is_valid()) {
hash = hash_murmur3_one_32(res->hash_edited_version(), hash);
hash = hash_murmur3_one_32(res->hash_edited_version_for_preview(), hash);
}
}
}