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Rename OS::get_data_dir to OS::get_user_data_dir

Will be needed to avoid confusion with system data path (XDG_DATA_HOME)
and editor data dir in upcoming refactoring.
This commit is contained in:
Rémi Verschelde
2017-11-17 15:25:22 +01:00
parent ebbe2bd572
commit 73049d115e
26 changed files with 53 additions and 53 deletions

View File

@@ -42,7 +42,7 @@
#include <emscripten/html5.h>
typedef String (*GetDataDirFunc)();
typedef String (*GetUserDataDirFunc)();
class OS_JavaScript : public OS_Unix {
@@ -63,7 +63,7 @@ class OS_JavaScript : public OS_Unix {
CursorShape cursor_shape;
MainLoop *main_loop;
GetDataDirFunc get_data_dir_func;
GetUserDataDirFunc get_user_data_dir_func;
PowerJavascript *power_manager;
@@ -146,7 +146,7 @@ public:
void set_opengl_extensions(const char *p_gl_extensions);
virtual Error shell_open(String p_uri);
virtual String get_data_dir() const;
virtual String get_user_data_dir() const;
String get_executable_path() const;
virtual String get_resource_dir() const;
@@ -165,7 +165,7 @@ public:
void set_idbfs_available(bool p_idbfs_available);
OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func);
OS_JavaScript(const char *p_execpath, GetUserDataDirFunc p_get_user_data_dir_func);
~OS_JavaScript();
};