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Rename OS::get_data_dir to OS::get_user_data_dir
Will be needed to avoid confusion with system data path (XDG_DATA_HOME) and editor data dir in upcoming refactoring.
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@@ -647,7 +647,7 @@ static int _open_uri(const String &p_uri) {
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return env->CallIntMethod(godot_io, _openURI, jStr);
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}
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static String _get_data_dir() {
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static String _get_user_data_dir() {
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JNIEnv *env = ThreadAndroid::get_env();
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jstring s = (jstring)env->CallObjectMethod(godot_io, _getDataDir);
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@@ -825,7 +825,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
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AudioDriverAndroid::setup(gob);
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}
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os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _get_vk_height, _set_screen_orient, _get_unique_id, _get_system_dir, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, p_use_apk_expansion);
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os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_user_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _get_vk_height, _set_screen_orient, _get_unique_id, _get_system_dir, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, p_use_apk_expansion);
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os_android->set_need_reload_hooks(p_need_reload_hook);
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char wd[500];
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