You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-13 13:31:48 +00:00
-Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so!
This commit is contained in:
@@ -330,7 +330,8 @@ void SceneTree::input_text( const String& p_text ) {
|
||||
|
||||
root_lock++;
|
||||
|
||||
call_group(GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"input",p_text);
|
||||
call_group(GROUP_CALL_REALTIME,"_viewports","_vp_input_text",p_text); //special one for GUI, as controls use their own process check
|
||||
|
||||
root_lock--;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user