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Merge pull request #84658 from detomon/initialize-quaternion-variant-with-identity
Initialize `Quaternion` variant with identity
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@@ -60,6 +60,9 @@ public:
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case Variant::TRANSFORM2D:
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init_transform2d(v);
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break;
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case Variant::QUATERNION:
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init_quaternion(v);
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break;
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case Variant::AABB:
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init_aabb(v);
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break;
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@@ -225,7 +228,7 @@ public:
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// Should be in the same order as Variant::Type for consistency.
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// Those primitive and vector types don't need an `init_` method:
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// Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, Quat, RID.
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// Nil, bool, float, Vector2/i, Rect2/i, Vector3/i, Plane, RID.
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// Object is a special case, handled via `object_reset_data`.
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_FORCE_INLINE_ static void init_string(Variant *v) {
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memnew_placement(v->_data._mem, String);
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@@ -236,6 +239,10 @@ public:
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memnew_placement(v->_data._transform2d, Transform2D);
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v->type = Variant::TRANSFORM2D;
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}
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_FORCE_INLINE_ static void init_quaternion(Variant *v) {
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memnew_placement(v->_data._mem, Quaternion);
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v->type = Variant::QUATERNION;
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}
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_FORCE_INLINE_ static void init_aabb(Variant *v) {
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v->_data._aabb = (AABB *)Variant::Pools::_bucket_small.alloc();
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memnew_placement(v->_data._aabb, AABB);
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