1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix Camera2D crashes

This commit is contained in:
kobewi
2023-02-01 23:32:13 +01:00
parent 0a9e6e478e
commit 724d6581d6
2 changed files with 6 additions and 6 deletions

View File

@@ -250,7 +250,7 @@ void Camera2D::_notification(int p_what) {
add_to_group(group_name); add_to_group(group_name);
add_to_group(canvas_group_name); add_to_group(canvas_group_name);
if (enabled && !viewport->get_camera_2d()) { if (!Engine::get_singleton()->is_editor_hint() && enabled && !viewport->get_camera_2d()) {
make_current(); make_current();
} }
@@ -260,11 +260,11 @@ void Camera2D::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_TREE: { case NOTIFICATION_EXIT_TREE: {
remove_from_group(group_name);
remove_from_group(canvas_group_name);
if (is_current()) { if (is_current()) {
clear_current(); clear_current();
} }
remove_from_group(group_name);
remove_from_group(canvas_group_name);
viewport = nullptr; viewport = nullptr;
} break; } break;

View File

@@ -1061,10 +1061,10 @@ void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
get_tree()->get_nodes_in_group(p_camera_group, &camera_list); get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
Camera2D *new_camera = nullptr; Camera2D *new_camera = nullptr;
for (const Node *E : camera_list) { for (Node *E : camera_list) {
const Camera2D *cam = Object::cast_to<Camera2D>(E); Camera2D *cam = Object::cast_to<Camera2D>(E);
if (cam->is_enabled()) { if (cam->is_enabled()) {
new_camera = const_cast<Camera2D *>(cam); new_camera = cam;
break; break;
} }
} }