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Fix a typo in a variable name
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@@ -50,7 +50,7 @@ void ProgressBar::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_INTERNAL_PROCESS: {
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if (is_visible_in_tree()) {
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_inderminate_fill_progress += get_process_delta_time() * MAX(indeterminate_min_speed, MAX(get_size().width, get_size().height) / 2);
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_indeterminate_fill_progress += get_process_delta_time() * MAX(indeterminate_min_speed, MAX(get_size().width, get_size().height) / 2);
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queue_redraw();
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}
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} break;
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@@ -71,7 +71,7 @@ void ProgressBar::_notification(int p_what) {
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if (is_part_of_edited_scene() && !editor_preview_indeterminate) {
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// Center the filled bar when we're not previewing the animation.
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_inderminate_fill_progress = (MAX(size.width, size.height) / 2) + (fill_size / 2);
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_indeterminate_fill_progress = (MAX(size.width, size.height) / 2) + (fill_size / 2);
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}
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switch (mode) {
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@@ -80,26 +80,26 @@ void ProgressBar::_notification(int p_what) {
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// Follow the RTL layout with the animation to match how the bar would fill.
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bool right_to_left = mode == (is_layout_rtl() ? FILL_BEGIN_TO_END : FILL_END_TO_BEGIN);
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if (_inderminate_fill_progress > size.width + fill_size) {
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_inderminate_fill_progress = right_to_left ? -fill_size : 0;
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if (_indeterminate_fill_progress > size.width + fill_size) {
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_indeterminate_fill_progress = right_to_left ? -fill_size : 0;
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}
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real_t x = right_to_left ? size.width - _inderminate_fill_progress : _inderminate_fill_progress - fill_size;
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real_t x = right_to_left ? size.width - _indeterminate_fill_progress : _indeterminate_fill_progress - fill_size;
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draw_style_box(theme_cache.fill_style, Rect2(x, 0, fill_size, size.height).intersection(Rect2(Point2(), size)));
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} break;
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case FILL_TOP_TO_BOTTOM: {
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if (_inderminate_fill_progress > size.height + fill_size) {
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_inderminate_fill_progress = 0;
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if (_indeterminate_fill_progress > size.height + fill_size) {
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_indeterminate_fill_progress = 0;
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}
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draw_style_box(theme_cache.fill_style, Rect2(0, _inderminate_fill_progress - fill_size, size.width, fill_size).intersection(Rect2(Point2(), size)));
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draw_style_box(theme_cache.fill_style, Rect2(0, _indeterminate_fill_progress - fill_size, size.width, fill_size).intersection(Rect2(Point2(), size)));
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} break;
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case FILL_BOTTOM_TO_TOP: {
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if (_inderminate_fill_progress > size.height + fill_size) {
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_inderminate_fill_progress = -fill_size;
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if (_indeterminate_fill_progress > size.height + fill_size) {
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_indeterminate_fill_progress = -fill_size;
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}
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draw_style_box(theme_cache.fill_style, Rect2(0, size.height - _inderminate_fill_progress, size.width, fill_size).intersection(Rect2(Point2(), size)));
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draw_style_box(theme_cache.fill_style, Rect2(0, size.height - _indeterminate_fill_progress, size.width, fill_size).intersection(Rect2(Point2(), size)));
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} break;
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case FILL_MODE_MAX:
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break;
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@@ -197,7 +197,7 @@ void ProgressBar::_validate_property(PropertyInfo &p_property) const {
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void ProgressBar::set_fill_mode(int p_fill) {
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ERR_FAIL_INDEX(p_fill, FILL_MODE_MAX);
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mode = (FillMode)p_fill;
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_inderminate_fill_progress = 0;
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_indeterminate_fill_progress = 0;
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queue_redraw();
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}
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@@ -223,7 +223,7 @@ void ProgressBar::set_indeterminate(bool p_indeterminate) {
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return;
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}
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indeterminate = p_indeterminate;
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_inderminate_fill_progress = 0;
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_indeterminate_fill_progress = 0;
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bool should_process = !is_part_of_edited_scene() || editor_preview_indeterminate;
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set_process_internal(indeterminate && should_process);
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@@ -244,7 +244,7 @@ void ProgressBar::set_editor_preview_indeterminate(bool p_preview_indeterminate)
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editor_preview_indeterminate = p_preview_indeterminate;
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if (is_part_of_edited_scene()) {
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_inderminate_fill_progress = 0;
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_indeterminate_fill_progress = 0;
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set_process_internal(indeterminate && editor_preview_indeterminate);
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queue_redraw();
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}
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@@ -83,7 +83,7 @@ public:
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ProgressBar();
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private:
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float _inderminate_fill_progress = 0;
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float _indeterminate_fill_progress = 0;
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FillMode mode = FILL_BEGIN_TO_END;
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};
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