1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

WorkerThreadPool: Fix data race

This commit is contained in:
Pedro J. Estébanez
2024-04-08 17:37:00 +02:00
parent b091162a90
commit 71facbaa88

View File

@@ -60,11 +60,13 @@ void WorkerThreadPool::_process_task(Task *p_task) {
// its pre-created threads can't have ScriptServer::thread_enter() called on them early.
// Therefore, we do it late at the first opportunity, so in case the task
// about to be run uses scripting, guarantees are held.
task_mutex.lock();
if (!curr_thread.ready_for_scripting && ScriptServer::are_languages_initialized()) {
task_mutex.unlock();
ScriptServer::thread_enter();
task_mutex.lock();
curr_thread.ready_for_scripting = true;
}
task_mutex.lock();
p_task->pool_thread_index = pool_thread_index;
prev_task = curr_thread.current_task;
curr_thread.current_task = p_task;