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Add readonly to C# methods and types that don't mutate

Also removes a few unnecessary temp variables
This commit is contained in:
Raul Santos
2022-07-07 17:58:13 +02:00
parent 315c64282b
commit 71df6d66ae
26 changed files with 445 additions and 450 deletions

View File

@@ -1,6 +1,6 @@
namespace Godot.SourceGenerators
{
internal struct PropertyInfo
internal readonly struct PropertyInfo
{
public PropertyInfo(VariantType type, string name, PropertyHint hint,
string? hintString, PropertyUsageFlags usage, bool exported)