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Expose texture_get_rd_texture
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@@ -212,6 +212,7 @@ public:
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FUNC1(texture_debug_usage, List<TextureInfo> *)
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FUNC2(texture_set_force_redraw_if_visible, RID, bool)
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FUNC2RC(RID, texture_get_rd_texture_rid, RID, bool)
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/* SHADER API */
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