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use console.warn instead of Module.printErr: emscripten no longer exports printErr by default, and instead err() should be used in code seen by the optimizer; however, as Godot only runs on the Web (and not in node.js or elsewhere), using console.warn directly is good enough, and will work in all versions if emscripten
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@@ -788,7 +788,7 @@ bool OS_JavaScript::main_loop_iterate() {
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/* clang-format off */
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EM_ASM(
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FS.syncfs(function(err) {
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if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); }
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if (err) { console.warn('Failed to save IDB file system: ' + err.message); }
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});
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);
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/* clang-format on */
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