1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Add option to disable virtual keyboard for TextEdit

Adding support for disabling virtual keyboard on mobile platforms, in
order to make it consistent with LineEdit.

It allows implementing a custom virtual keyboard.

See: https://github.com/godotengine/godot/pull/41139
This commit is contained in:
Martin Capitanio
2020-08-09 16:15:37 +02:00
parent 23b553ba06
commit 71bad8dba6
3 changed files with 21 additions and 2 deletions

View File

@@ -1740,7 +1740,7 @@ void TextEdit::_notification(int p_what) {
Point2 cursor_pos = Point2(cursor_get_column(), cursor_get_line()) * get_row_height();
OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
if (OS::get_singleton()->has_virtual_keyboard())
if (OS::get_singleton()->has_virtual_keyboard() && virtual_keyboard_enabled)
OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect(), true);
} break;
case NOTIFICATION_FOCUS_EXIT: {
@@ -1754,7 +1754,7 @@ void TextEdit::_notification(int p_what) {
ime_text = "";
ime_selection = Point2();
if (OS::get_singleton()->has_virtual_keyboard())
if (OS::get_singleton()->has_virtual_keyboard() && virtual_keyboard_enabled)
OS::get_singleton()->hide_virtual_keyboard();
} break;
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
@@ -6961,6 +6961,10 @@ void TextEdit::set_shortcut_keys_enabled(bool p_enabled) {
_generate_context_menu();
}
void TextEdit::set_virtual_keyboard_enabled(bool p_enable) {
virtual_keyboard_enabled = p_enable;
}
void TextEdit::set_selecting_enabled(bool p_enabled) {
selecting_enabled = p_enabled;
@@ -6978,6 +6982,10 @@ bool TextEdit::is_shortcut_keys_enabled() const {
return shortcut_keys_enabled;
}
bool TextEdit::is_virtual_keyboard_enabled() const {
return virtual_keyboard_enabled;
}
PopupMenu *TextEdit::get_menu() const {
return menu;
}
@@ -7039,6 +7047,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled);
ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &TextEdit::set_shortcut_keys_enabled);
ClassDB::bind_method(D_METHOD("is_shortcut_keys_enabled"), &TextEdit::is_shortcut_keys_enabled);
ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &TextEdit::set_virtual_keyboard_enabled);
ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &TextEdit::is_virtual_keyboard_enabled);
ClassDB::bind_method(D_METHOD("set_selecting_enabled", "enable"), &TextEdit::set_selecting_enabled);
ClassDB::bind_method(D_METHOD("is_selecting_enabled"), &TextEdit::is_selecting_enabled);
@@ -7136,6 +7146,7 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");