1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Remove unnecessary _validate_property() calling

This commit is contained in:
LuoZhihao
2025-06-03 21:57:36 +08:00
parent e45cc68092
commit 713ed59a77
19 changed files with 100 additions and 194 deletions

View File

@@ -88,7 +88,6 @@ void GraphElement::_notification(int p_what) {
}
void GraphElement::_validate_property(PropertyInfo &p_property) const {
Control::_validate_property(p_property);
GraphEdit *graph = Object::cast_to<GraphEdit>(get_parent());
if (graph) {
if (p_property.name == "position") {